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Settings:

‘Keyswitching’ is an elegant means of enabling the user to directly and immediately access different playing techniques from within a single patch. It uses pre-programmed MIDI notes to instantaneously switch between different articulations, meaning it is no longer necessary to reload each variant individually. The keyswitches themselves are exclusively controller keys. They make no sound, but instead are used to switch the entire group of samples which the main instrument keys trigger.
Key-switch Presets - Usually key-switches just switch between different fixed articulations or other
pre-programmed sound varietes. In CHH Vol1 the keyswitches are used to switch between complex sets of presets with 21 adjustable parameters.
18 Key-Switch presets are available. The KS-Presets are allocated to C0 - F1, in the lower area of your keyboard. The keyswitch is pressed prior to playing any actual instrument notes. The switchover occurs instantly without any time lag. Pressing a key between C0 and F1 on your keyboard has the same effect as turning the KS-Preset knob in the GUI. You can also assign the KS-Presets to any midi controller in the CC-Settings page (see page 18). The selected articulation is displayed on the left side of the GUI. All parameters on the settings page,except Vib. Vol, Vib.Tune, Crescendo-Speed and Glide-Speed
are adjustable parameters which are stored in the KS-Presets. If you make changes to any of these parameters, they are automatically stored in the KS-Preset. To save the KS-Presets permanently, simply save the whole instrument.
”Velocity min/max” (cc31/32)
If you find the up to 8 dynamics too much, you can control the velocity range with these sliders. You find them in the attack-control page in the interface.
Velocity min (cc31) sets the minimum velocity
Velocity max (cc32) sets the maximum velocity
”General-Controls”
Volume (cc07) Sets the volume of the complete instrument.
Panorama (cc10) Adjusts left - right pan.
Tune (cc09) All instruments are perfectly tuned to A=440hz If you like to detune the instrument, use this controller. cc09 can also be used as an alternative to the pitchbend.
Vibrato (cc01 Modwheel) Controls the vibrato.
Hotkeys & Midi-Controller :

Hotkeys - The hotkeys enable instant acces to different articulations. Five Hotkeys are located
from F#1 - A#1 between the keyswitches and the playing area on your keyboard. Different
articulations can be set to the hotkeys. The hotkeys always repeat the last note you have played.
For example, if you are playing a melody line with your right hand, it’s very effective to occasionally
drop in a ‘short note’ on the off-beats with your left hand. In this instance, the ‘Play Short Note’
hotkey articulation would be used. You can also set a hotkey to ‘Play Last Note’, which will
literally retrigger the last note you played. This is particularly useful for playing legato repetitions
which would otherwise not be possible by simply re-playing the same note repeatedly. In addition
to repeating or retriggering the previous note played, hotkeys can also be used to modify the
note currently playing. For example, a hotkey can be assigned to trigger a fall, which will stop
the note and play a realistic brass 'fall'
Wheel-Settings -
Each and every control function can be assigned to the Mod-wheel or Pitch-
wheel, ensuring that the user always has his preferred means of access to his favorite control
features. Note that if you change the wheel or pedal settings after you have used them to record
controller information into your sequencer, the functions they control on playback will also
change according to your settings.
Midi-Controller-Settings - Every function in CHH can be assigned to any MIDI Controller.
This window shows a list of the pre-programmed functions. To change a CC setting, just select
the MIDI-CC you want to change in the "Select Controller" window, then select the function
you want to assign it to from the feature drop-down list. That's it!
Tip: If you are using an external controller, you can move the fader you want to assign while
on this screen. The "Select Controller"display will jump to the CC that is currently assigned to
that fader or knob. Then you can proceed by selecting a function to assign to that controller
from the drop-down menu.
Controller-Range -
You can limit the range of the controller according to a certain percentage
of the original controller range by using the "from" and "to" sliders. Choosing negative values
reverses the controller's effect.
Legato :

The transition between two notes is the most important factor in creating
a realistic simulation of a brass instrument.
Legato-Presets - 10 different Legato-Presets are available. Each preset contains separate articulations for legato-up and legato-down, as well as all the details of the crossfade between two notes. You can edit the presets in detail. To save them permamently, simply save the whole instrument.
Legato-Details - The legato transition consists of four elements:
- fade out for volume
- fade out for tuning
- fade in for volume
- fade in for tuning
There are separate controls for volume-fade in/out and for tune-fade in/out.
Fade Out Offset (ms) Sets the time before the fade starts
Fade Out Length (ms) Sets the length of the fade out
Tune Out Offset (ms) Sets the time before the detuning starts
Tune Out Length (ms) Sets the length of the detuning
Tune (c) Sets the amout of detuning in cent
Slope Spreads the amount of legato. A higher value results in a lower amount of legato when playing small intervalls like a semitone, and a higher amount when playing larger intervalls. like an octave.
Sample Based Sound-Effects:

Attack - Sets the Fade in time for the sound
Decay - Sets the the time until the Sustain level is reached
Sustain - Sets the level maintained after the decay phase is over, and until the release stage begins
Release - Sets the fade out time after releasing the key
Air Stream - Adds the natural sound of blowing into the instrument without producing a note,
which can be used to increase the 'breathiness' of the sound
Growl - Fades into the Flutter-Tounge articulation
Keys - Adds the sound of the saxophone keys (only on saxophones)
Shake - Blends into the shake articulation (only on trumpet)
Top Kicks - Topkicks refer to a special blowing technique on the saxophone. This effect
provides more attack to the sound, which if used sparingly enables the play back to be rich in variation
Spit - Here the sound receives a sharp blow, which if used sparingly varies the attack that
enables the play back to be rich in variation and realism. (only on Trumpet & Trombone)
Attack EFX - Adds a harder attack at the beginning of the sound
Release - Adds a natural release sound
Breath Release Trigger - Adds a breathing sound when releasing the key
Fall Short - Add a fall sound when releasing the key. Play a note, raise the knob and release
the note at any time (Also available through the hot-keys)
Fall Long - Same as fall short but with a longer fall
DSP-Effects :

Reverb
Preset - Different pre-programmed effects to choose from.
Level - Volume of the reverb effect.
Time - Length of the reverb effect.
Pre-Delay - Delay before the reverb starts.
Damping - Brightness of the reverb.
Delay
Preset - Different pre-programmed effects to choose from.
Level - Volume of the delay effect.
Time - Length of the repetitions.
Feedback - Number of repetitions.
Damping - Brightness of the delay.
Chorus
Preset - Different pre-programmed effects to choose from.
Level - Volume of the chorus effect.
Speed - Speed of the modulation.
Depth - Intensity of the modulation.
Phase - Direction of the modulation.

Phaser
Preset - Different pre-programmed effects to choose from.
Feedback - Repetition of the effect.
Speed - Speed of the modulation.
Depth - Intensity of the modulation.
Level - Volume of the modulation.
Flanger
Preset - Different pre-programmed effects to choose from.
Feedback - Repetition of the effect.
Speed - Speed of the modulation.
Depth - Intensity of the modulation.
Level - Volume of the modulation.
Compressor
Preset - Different pre-programmed effects to choose from.
Threshold - Level at which the compression starts.
Ratio - Intensity of the compression.
Attack - How quickly compression becomes active.
Gain - Volume of the compressed signal.

A 3-band full parametric equalizer is available through the equalizer window.
Frequency - Sets the frequency to be adjusted.
Gain - Controls the volume of the selected frequency.
Bandwidth - Controls the bandwidth of the selected frequency.
Each EQ has its own on/off button.
Filter - Pro53 is a high quality high-cut filter. You can switch it on/off, set the Cutoff
Frequency (cc91) and Resonance (cc92)
Convolution - Reverb :

CHH contains 21 fantastic, built in convolution reverbs. The impulse responses for these reverbs were especially produced by Wolfgang Lenden, Sonic lab studios, the producer of the famous “Halls Of Fame“ impulse responses collection.
Convolution On/Off - Switches the Convolution Reverb on and off
Presets - Choose from 21 especially designed Inpulse Respones
Pre Delay - Sets the delay time before the reverb starts
Dry - volume of the unprocessed, clean signal
Wet - volume of the convoltution reverb
Micro - Tuner :
08. Micro-Tuner - You can edit the tuning in detail in the Micro-Tuning page.
Create your own tuning scales or use one the pre-programmed tuning scales.

All samples in CHH are perfectly tuned to the straight diatonic scale with A at 440Hz. However, real brass players usually don't play perfectly in tune. You can edit the tuning in detail in the Micro-Tuning page. You can create your own tuning scales by shifting the tune of each note up or down, or you can use one of the pre-programmed tuning scales based on some of the most famous classical scales.
Preset - 12 micro-tuning presets are available. You can build your own tuning scales or copy the pre-programmed scales into the presets. Selecting different presets during playing can be
automated in the cc-settings page.
Copy, paste and clear tuning are tools to create your own tuning presets. If you like to make variants of a specific tuning scale, you may want to copy one scale to all presets and make variations of it.
Scales - These are the pre-programmed tuning scales.
Key - Sets the basic key of the scale
Amount - Scales the overall amount of detuning.
Velocity Curve / Section Maker:

Velocity Range - Velo Min: minimum velocity Velo Max: maximum velocity.
Velocity-Curve - You can choose from seven different velocity curves to adjust the velocity response of the keyboard to your playing-style. Setting the curve to -3 results in a very soft velocity response and is better if you are used to playing very hard, Setting the curve to -3 provides a very loud
velocity response.When setting the curve to normal, the velocity response is linear.
Section Maker - The Section Maker is an adjustable Harmonizer.
Voices - You can Select 1-5 instruments to play.
Spread - Sets the Stereo-Spread of the harmonized Sound
Detune - Detunes the harmonized sounds in cents.
Transpose - Shifts the pitch of the sound up or down in semitones.